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CUTLASS BOMB DISPOSAL
serious game used for robot training scenarios
The need for a simulation-based trainer for Cutlass was obvious, especially since the prohibitive expense of repair meant that real robots could only be made available to trainees on limited occasions under strict supervision.
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The Modux simulations team provided game mechanics, 3D modelling, and art to help create a high-fidelity simulator used for training the robot operators.
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The simulator has since been used to train British bomb disposal experts before active service in the field.

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